/*
 * collision.h
 *
 *  Created on: 02-May-2009
 *      Author: catchthealien
 */

#ifndef COLLISION_H_
#define COLLISION_H_

#include <crystalspace.h>

#include "object.h"

namespace cta {

class collision {
public:
	collision();
	virtual ~collision();

	bool isColliting(object &object_a, object &object_b);

    static collision& c() {
        static collision singleton;
        return singleton;
    }
};

}

#endif /* COLLISION_H_ */
